Five parts. One for each day this week. That’s what I’m going to hold this to… All of this is way, way too close to home.
Tag: ideas
MachCiv Dreams – Death Ship (pt.2)
These installments are a little shorter. As I said yesterday, it’s not as if I enjoy hanging around these people. Off to do a little research into the energy output of a 1m x 6m tungsten alloy rod touching down at 10 miles/sec.
Sunday Haiku (Sonnets are hard)
I remember taking a class on Shakespeare in my Junior year in high school. I’d imagine that in most schools, these days, dead white males such as him are not even taught anymore. The only memory I have was a class discussion having to do with the sonnets. I’ve no idea what it was, but this little cute pixy at my right spoke up in favor of what’d I’d said. I’d never noticed her before, but when you’re seventeen and suddenly look over to a cute, bright, smiling face inches from yours… memories are funny things.
Tomorrow? ExComm. Awful people doing awful things.
One coin with two sides
Love and Death spin in the air
Careful how it’s caught
MachCiv Dreams – “Togame Tower”
I swear, I really do, that I wanted to do a series of pico-stories: less than 1k words each day for a few days…. And that lasted as long as a politician’s promise.
This takes place just before the curtain rises of my next commercial novel. It’s still free, there in the sidebar or in the pulldown menu, as “Defiant.” Should have taken it down months ago. Old and lazy. Whatever the Empress has to say, she’d going to say it in the next installment, and then I’m moving onto something else!
I swear! Hey…. hey! Why doesn’t anyone believe – !
MachCiv Dreams: “W’Ai’de Awake” 2
It’s a lousy pun, but it’s mine. So there.
It looks as if were going to be learning about Ai’s first interactions with her father. That also means her interactions with humans in general. Honestly, I’m a bit curious, myself. Must be why I decided to come back to it.
I had to go ask my older teenaged daughter what you call those long strands of hair in front of your ears. It’s good to have experts to draw upon when writing!
MCD – Worlds Without End 6
I guess I could subtitle this one, On the Beach. Henge and Gary get a visit from a friend they’ve not seen in almost a year. And she’s bringing big news; news that’s fraught with emotion for our couple.
I see at least two more entries for this storyline. Will I see more? Should I move on? The world wonders.
MCD – Worlds Without End 3
A cracked open door about the culture in Knoxville, some ten plus years after the Breakup. And more Faustina.
I have to be careful here, too. I’m already interested in who Faustina is and what her relationship with MC is. I’ve only known her for three days but I bet I could build a novel around her.
I just might!
MCD – Worlds Without End 1
This is going to be based on an idea I had almost three weeks ago. You don’t have to go back and read it – in fact, I’d rather you didn’t, as a better, edited, version is in a blockquote below the fold.
Henge (“hen-geh”) first made an appearance toward the end of The Fourth Law. I was playing with the idea of how AIs could make children; not just copies of themselves, but children, and she showed up. In the last scene of my second novel, Echoes of Family Lost, Henge meets Gary when everyone is taking some well deserved R&R on her beach. They make some connexion I still don’t understand and announce to both Families, human and machine, that they’re getting married.
The trick for me is to not get sidetracked on what’s happened politically and/or socially in the intervening ten years. I’m going to have to say something, obviously, but I’ll try to confine myself to culture. What I want to accomplish here is a love story between two very different people, who are united by their deep orthodox Catholic faith.
Let’s go!
MCD – Abandoned Factory 7 (Close)
This is a little longer, but I wanted it shut down this weekend. That, of course, is not the same as “over.” Few stories are ever over.
The construction of this is a bit different as I’ve made a change to my storytelling.
This was fun; perhaps too much fun, though. What next?
A Pause; to reflect
One of the dangers of playing in someone else’s world is the sheer sense of wonder when you’re there. Think about going over to a friend’s place when you were a kid: your home is staid and boring. But their house has ALL THIS NEAT STUFF!
I’d finished about 750 words for today’s entry of Abandoned Factory, saved it, went for dinner with my wife. By the time I came back to post it… I hated it. Akaiame, Nike, and Engineer are most certainly mine, but this world into which I’ve put them is not; not remotely. Even the secondary characters are derivative.
Today’s post was going to be the first of seven, reflecting Akaiame’s climb up the inner floors of ruin in empty Building #1. But… no. I’m not going to spend another week here. I’m going to spend what little time is left tonight, tomorrow night, and Saturday using her seven floor climb in one whirlwind summation, culminating in the shock/cliff-hanger ending when she gets to the top.
And then, I’m going to write about something else.